AI Insights · Timothy · April 2022
Top 5 Bus Games on Android in Brazil: Q1 2022
In Q1 2022, the top bus games on Android in Brazil showcased varied performance trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the first quarter of 2022, the top bus games on the Android platform in Brazil exhibited diverse trends in weekly downloads, revenue, and active users. We gathered data from Sensor Tower to provide insights into their performance.
Bus Simulator: Ultimate from Zuuks Games saw its weekly downloads peak at approximately 94K in late January. However, it experienced a decline to around 35K by mid-March. The game's weekly revenue fluctuated, peaking at around $1.9K in mid-January and then decreasing to approximately $1K by the end of March. The number of weekly active users reached nearly 247K in mid-January, but dropped to around 140K by late March.
Proton Bus Simulator Urbano by MEP maintained a relatively steady download rate, with weekly downloads ranging from about 6.3K to 8.9K. The game’s weekly active users hovered around 12K to 14K throughout the quarter. Weekly revenue peaked at about $83 in mid-January and saw a slight decline towards the end of the quarter.
Bus Simulator: Coach Bus Game from Newry started the quarter with around 66K weekly downloads, dropping to approximately 39K by late January but then stabilizing around 44K by the end of March. The game’s active users decreased from about 288K in late December to around 216K by the end of the quarter. Revenue saw minor fluctuations, peaking at $38 in mid-January and closing at $27 in late March.
Bus Simulator - Bus Games 3D by Jima Apps had a consistent download rate, ranging from about 23K to 27K weekly downloads throughout the quarter. Active users remained stable, with a slight peak at around 53K in late January. Revenue reached a high of $81 in early February but saw a decrease to $51 by the end of March.
Modern Bus Simulator: Bus Game by GAMEXIS experienced a steady increase in weekly downloads, peaking at approximately 32K in late March. Active users showed a similar trend, reaching around 77K by mid-March. Revenue remained relatively low, with minor peaks at $12 in mid-February and dropping to $7 by the end of March.
For more detailed insights and data, visit Sensor Tower.